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On the weekend I found a necktie in the family compost. This discovery got the head gears turning and by the close of the evening I had a new comic script outlined in my head. I’ve given this project the temporary title “Compost” and it has jumped to the top of my development list.
Synchronicity is a 128-page full color graphic novel Manoel Magalhães, Osmarco Valladão, and I have been working on together for most of 2010.
It was two years or more ago when Manoel first showed me pages from Synchronicity. It was his artwork and Osmarco’s colors, working from an idea that originated with Manoel and a partial script put together by another writer. I don’t know when Manoel came up with the original idea, but the script and the resulting pages were a few years old when I saw them. I gave praise and feedback. I thought it had great potential and wished them the best.
Fast forward a year or more. Acts of Violence was finished and in comic stores. The publication of the book had Manoel and I corresponding again. He was finishing up a sci-fi graphic novel called Colonel, which I’ve talked about on my blog before. Around this same time, I asked about Synchronicity. Turns out the writer moved on to other projects and Manoel was trying to finish the graphic novel by writing as well as doing art. I agreed to take a look.
I felt the story still had potential. After reading what he sent, I asked Manoel a number of questions. I then made some suggestions as to how the story could be enhanced. He liked my ideas and shortly thereafter I was the new writer, taking the original ideas and shaping them into something more complex in regards to both plot and character arcs.
The development of Synchronicity has been a rewarding experience. The three of us are very proud of what we’ve created. We’re going to shop it around soon.
A few months ago, Viper Comics held a talent contest for artists and writers. The winners would be given the opportunity to work together on a Web comic for Viper Comics.
Writers had to submit a five-page script. It had to tell a complete story. It had to feature characters that already existed in comic-dom. That is, Viper Comics would not accept contest entries featuring original characters.
I entered. I figured this would be a chance for many writers to write about their favorite superheroes so I decided to stay away from heroes and villains from DC and Marvel. I also knew I wanted to write something funny. After some deliberation I selected Eric Powell’s The Goon.
For a plot device I turned to my teenage years. Near the home where I lived in Cape Breton was a large culvert through which ran a sizeable brook. A good friend of mine had a fear of Yeti and so he and I and a couple other friends concocted this neighbourhood mythology involving Yeti that lived in the culvert. We referred to them as “Culvert Yeti”. Yeti such as these are featured in my script.
For your enjoyment, I have decided to post my script. You can read it here. I hope you enjoy it.
Alas, I did not win the contest. Reading the script again, I think I crammed too many panels on some of the pages, with too much dialogue in a few of the panels. Still, I enjoy the gags and think my comedic timing is well crafted. Perhaps these culvert Yeti will find their way into an original comic or fiction from me some day.
More and more posts on digitalwebbing.com and similar forums are asking writers to provide links to scripts and not send actual scripts via email. The trend makes sense to me. There’s no reason to clog up people’s inboxes with big files. As such, I’ve decided to put two more sample scripts online. Both of these are short scripts I had submitted to Pencil Head, but since that company’s projects have not yet gotten off the ground I figure the scripts will do nicely as demo scripts. I am quite enjoy both.
121 Cluster F St. 3 Passengers
This is a complete 8-page script. It’s heavy in gun-play, light on dialogue, but also contains a little bit of comedy. (read it)
This complete 8-page script is cute, funny and strange. (read it)
This is a comic script I originally wrote in 2005. I submitted it for consideration in a horror anthology being put together by a smaller publisher. I didn’t receive a reply.
The Dig sat on the shelf for a number of months, but I eventually knocked the dust off it and reworked it based on some of things I learned about writing comic scripts during Psychosis. I had put too many panels on a page during the later action sequences, so I moved panels to additional pages, and generally tightened up the storytelling.
Feeling good about the script once again, I looked around for an artist who might want to draw it and together we’d submit it to another anthology I had found. That idea didn’t go anywhere, though I did hook up with a good artist and we’re kind of working on something else entirely. (More on that later at this here blog if we get anything off the ground.)
I made one last play with The Dig last month. I submitted it to yet another smaller publisher looking to publish an anthology. I didn’t receive a reply.
I’m still proud of The Dig. It’s a straight up horror tale laced with good ole fashioned gore. It’s bare bones storytelling, but with an artist who can portray the messy bits and provide a thick atmosphere of dread I think it would be a short, yet solid tale of horror. With that said, I’m not going to shop it around anymore, and so I make it available here as an another example of my comic script writing. I hope you enjoy it.